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Part of: CIFI Traversal & Ouroboros Guide — prestige resets, loop mechanics, and progression planning.

CIFI Academy Relics Guide: Upgrade Priority, Ratios, and Traversal Reset Rules

Player question: Which Academy Relics should I buy first in CIFI, how long is it worth saving fragments, and do relics survive Traversal and Ouroboros?

I like these games and play them myself. Complete guides are hard to find online, so while playing I collect community experience from Reddit, add a little of my own notes, and put this site together—hoping it helps. Thank you.

Quick answer

Recommendation Buy the two fragment relics first: R5 (farm fragments) and R6 (campaign fragments). Every other relic is paid for in fragments, so these pay for themselves and keep compounding[1][2][3][4][5].

Community Knowledge Give the mission-speed relic (R3, the Time Glider) some early levels, roughly 25–30, then stop: its +3% per level is additive, so each level is worth less than the last[6][7][8]. After the fragment relics, most players spend on R1, R8 and R20, and raise the orb-gain relic R9 when they need an orb target before a Traversal Reset (TR)[9][7][5][8].

Community Knowledge Relic levels and banked fragments survive Loop Resets (LR) and Traversal Resets (TR), so saving fragments for several days is safe; for Ouroboros (OO) resets the only direct answer is also yes, but that is less well documented[10][11][12].

What order should I buy Academy Relics in?

Recommendation Most players prioritise the two fragment-producing relics — R5 (farm fragments) and R6 (campaign fragments) — above everything else, because fragments are the currency used to buy every other relic. Investing here first makes your income compound, so every later purchase arrives sooner.[1][2][3][4][5][8]

Community Knowledge The table summarises how players treat each relic group. Gem Nodes are a separate system bought with orbs; they have their own page, CIFI Gem Nodes.

Relic What players use it for When most buy it Sources
R5 (farm fragments) Passive fragment income; keeps growing across a long TR because farms keep running First priority; push as high as savings allow each TR [2][5][3]
R6 (campaign fragments) More fragments from campaigns, which run once per TR; leaned on by players doing short TRs First priority alongside R5; if campaigns are done, buy the next level at the end of the TR or very early in the next [1][2][7]
R3 (Time Glider, mission speed) Speeds campaigns and short TRs; additive gains mean each extra level is proportionally weaker About 25–30 levels early on; players in the low 50s stop for a long while [6][13][8]
R1, R8, R20 (cells, MP, shards, research, materials) Core stat boosters; the main spending group after the fragment relics are healthy After R5/R6 are at a comfortable level [9][7][4][8]
R9 (orb gain) Boosts Ouroboros orbs; useful when you need to hit an orb target before traversing Raised as needed for an orb goal, usually near the end of a run [3][7][8]
R13 (token relic) Relic-level achievement farming; low practical bonus once Knox floods tokens Low priority for most; cheap early levels only; revisit late when Knox income dries up [4]
Hunter relics (e.g. R4, R7, R16, R19) Borge relics (R4, R7, R16) and Book of Mephisto (R19); tied to specific hunter or boss goals When chasing a specific hunter unlock or boss target, not on a fixed schedule [9][7][4]

Should I save for the R5 and R6 fragment relics?

Recommendation Most players say yes — saving several days for a fragment-relic level is normal. Around 5–7 days of saving is considered routine, about 10 days is still described as reasonable, and some players in late TR stages waited 10–14 days for a single R5 level.[3][4]

Community Knowledge One commonly reported fragment-relic step costs about 4,400 fragments. Fragment income varies enormously depending on your stage: players around TR7–TR9 running short TRs report a few hundred fragments per day, mid-game players report a few thousand, and players further along can see 12,000 to 30,000+ per day.[7][4][5][3] To turn a relic cost into a wait time, open the stats menu (scroll down) — it shows fragments per minute, per hour, and per day.[3]

Recommendation Which fragment relic to push first depends on how you play. Players running short TRs (shorts are explained in How Traversal is gated on the main CIFI guide) or who have run out of campaigns lean harder on R6, because every new TR runs its campaigns again. Players doing longer TRs (200+ hours) are told to focus on R5, since farms keep running all the way through while campaigns are only available once per TR. If you are out of campaigns, the next R6 level can wait until the end of the TR or the very start of the next one.[2][7][5][1]

Recommendation One multiplier that makes R5 savings much faster: pick up the engineering badge as early as possible. Finishing campaigns quickly brings cores sooner and therefore the engineering badge sooner; players report it roughly doubles fragment income for the rest of that run, which then makes the next R5 level reachable in less time.[8][14]

A simple fragment plan for your next Traversal

Recommendation This order comes from the majority approach players describe across multiple threads — adapt it once you know your own fragment income from the stats menu.

  1. Open a new TR: if you saved for an R6 level at the end of the last run, buy it before you start this TR's campaigns, since each campaign only runs once per TR.[1][2]
  2. Run campaigns: complete campaigns as fast as your current mission-speed relic allows to earn cores, unlock the engineering badge, and roughly double your fragment income for the remainder of the TR.[8][14]
  3. Check the stats menu: note fragments per day, then look at the next R5 cost; divide to get your wait in days. If it is under ~10 days, save for R5 first.[3][4]
  4. Save for R5: keep buying R5 levels until the wait climbs well past 10 days or you have a more urgent goal.[3][5]
  5. Spend on R1, R8 and R20: once R5 is healthy for this TR, work through the core stat-boosting relics; buy cheap levels on hunter relics (such as R4, R7, R16, R17, R19) if they serve a current goal.[9][4][5][8]
  6. End-of-run orb push: if you need more Ouroboros orbs before traversing, raise R9 now; players commonly leave orb-gain boosts for the final stretch before the TR.[3][7]
  7. Queue the next R6 step: if campaigns are now exhausted and you are close to another R6 level, save for it at the very end of the TR so you enter the next one with a better multiplier already locked in.[1][2]

How far should I level the mission-speed relic?

Community Knowledge R3 (the Time Glider, some threads call it relic 4) gives +3% mission speed per level. That bonus is additive, not multiplicative — 10 levels gives 130% speed, not 134.4%; 20 levels gives 160%, not 180.6%. Each new level therefore adds the same flat amount but buys proportionally less improvement, which is why players slow down spending here faster than on the fragment relics.[6][8][7]

Recommendation Most players take R3 to around 25–30 levels early on, then leave it for a long time. Players who have pushed into the low 50s report costs of around 500,000 fragments per level at that point; most of them simply stop there for a long while.[6][13]

Community Knowledge One thing R3 cannot help with: tick speed does not shorten mission timers. Missions run on their own timers with a minimum of 2 seconds, so tick-speed badges improve cells, operations, and research — not campaign mission time.[15]

What comes after the fragment relics?

Recommendation Most players name R1, R8, and R20 as the core spending group once R5 and R6 are healthy — between them they boost cells, Mod Points (MP), shards, research (RP), materials and similar core resources.[9][7][4][5][8]

Community Knowledge Hunter relics — the Borge relics (R4, R7, R16) and the Book of Mephisto (R19) — are bought toward a specific hunter unlock or boss target rather than on any fixed schedule. Players who share specific level targets tie those numbers to a particular goal, not a general priority order.[9][7][4]

Version-sensitive On ratio tables: experienced players consistently avoid quoting fixed relic ratios because goals change every TR. Circulating ratio targets in community threads are what worked for earlier players in earlier situations, not proven optimal numbers that generalise.[9][7] A community relic tool and spreadsheet is linked from the subreddit's guides section; it weights relic value and suggests next upgrades, though players note it may not be fully current.[3][15]

What survives Traversal and Ouroboros?

Community Knowledge Academy Relic levels and banked relic fragments survive all three reset types: Loop Resets (LR), Traversal Resets (TR), and Ouroboros (OO) resets. For LR and TR, every reply is a plain yes. Ouroboros is less well documented: the one thread that asks about it got a plain yes, plus a screenshot of the in-game menu that the asker accepted as the answer.[10][11][12] Relics and fragments are separate from Academy badges, which are a different system.[11]

FAQ

Do I keep relics and levels when I traverse?

Community Knowledge Yes for Loop and Traversal resets (LR, TR): Academy Relic levels and stored fragments persist. For Ouroboros (OO) the one direct answer is also yes, but it is less well documented. Academy badges are a separate system and are not the same thing as relics.[12][10] See What survives Traversal and Ouroboros? above.

Should I buy the campaign-fragment relic now or save for later?

Community Knowledge If you are running short TRs or have campaigns left to run, buy R6 early. If you are deep into a long TR with campaigns exhausted, wait until the very end of the run (or the very start of the next) so you capture the bonus from the first mission onwards.[2] See Should I save for the R5 and R6 fragment relics?

Is it smarter to get Ouroboros orbs instead of waiting for a relic upgrade?

Community Knowledge Most replies say keep saving: a fragment-relic level is worth about a week of waiting, sometimes ten days, and it pays off for months. Orb boosts are usually the last thing players buy before they traverse.[3]

Is Relic 13 worth it?

Community Knowledge For most players, no — once Knox unlocks, it floods tokens and makes R13's bonus nearly worthless. The main reason to buy cheap R13 levels is to tick the relic-level achievement. A smaller group notes it becomes marginally useful again late, when Knox's token income fades.[4]

Does tick speed affect mission time?

Community Knowledge No. Missions run on their own independent timers with a minimum of 2 seconds, so tick-speed badges and upgrades do not shorten campaign mission time.[15]

When should I go for the mission-speed relic?

Community Knowledge Take R3 to around 25–30 levels early on to keep campaigns moving, then slow down significantly. By the low 50s the cost per level is around 500,000 fragments; most players stop there for a long while.[13][6] See How far should I level the mission-speed relic?

Scope and limits of this guide

Version-sensitive Older threads from 2025 are marked in the sources below; numbers throughout this page come from player reports, not official game tables, and balance changes can shift them. Treat any specific fragment costs or level counts as useful reference points rather than fixed rules.

← Back to CIFI Traversal & Ouroboros Guide · Related: CIFI Gem Nodes · Ouroboros Stuck Rank Bar Fix

Community sources

  1. Can I skip the second level of Relic 6 (+2.75/x1.05 campaign frags one) if I'm not planning on doing the "shorts to exo 4" path? (opens Reddit) — Discussion of fragment-relic priority, short traversals and snowballing income.

    u/shadowprophet99: “Honestly, the two fragment relics are just the most important, period. They help you get the other ones faster.” — comment p80cg5n

    u/TheDanDangerously: “You'll be running those campaigns again at some point and you can only do them once per TR” — comment p819c6f

    u/Rinzler112: “Things like r6 and eventually starmie are huge frag income shorts or long in exo4” — comment p81ywx7

  2. Unsure about relics (opens Reddit) — Early player asking whether to buy the campaign-fragment relic now or save; replies on R5 vs R6 and TR length.

    u/CamsGraphics: “You should absolutely buy it now.” — comment p34d0g0

    u/thisrockismyboone: “5 and 6 are incredibly important. Campaign one you can postpone getting if youre out of campaigns of course but you want to do it at the end of a TR or very early next TR.” — comment p34j62q

    u/No_Essay_9664: “if you are doing longer (200+ hour TRs) then focusing on #5 is better vs #6” — comment p34lhga

  3. Weird question maybe? TR10 I'm sitting here waiting for this relic upgrade to get more relics but is it smarter to get more ouroboros orbs instead? Thought process being there might be more ways in the gems to up my relic intake then pivot to working on this upgrade? It's taking forever. (opens Reddit) — TR10 player waiting days for a fragment-relic level; replies on saving time, costs, the stats menu and relic tools.

    u/picabo123: “This relic is very very important and is worth taking some time to grind out.” — comment p91bpfo

    u/Caleth: “these two frag relics were king. If you needed to sink 10 days to get one that was a reasonable price.” — comment p91fifk

    u/K-Dawggg: “It's probably best to get the 4.40k fragment relic upgraded, I saved up for it and it took about 10 days” — comment p91bxnd

    u/ExpertOdin: “This one is usually worth saving 5-7 days for (or less)” — comment p91c6el

    u/ExpertOdin: “If you scroll down in the stats menu it tells you how many frags you're getting per minute, hour and day” — comment p91zxhq

    u/Time-Incident: “Oh my god, it's there.” — comment p93shgu

    u/Background_Peach_360: “I have been using the relic tool listed in the reddit guides at the top of the subreddit” — comment p91ml31

    u/Background_Peach_360: “I am not sure how up to date or "meta" it is” — comment p91wgco

  4. Is Relic 13 any worth? (opens Reddit) — Older thread (2025) on the token relic R13 and on spreading fragments evenly. (older thread, 2025)

    u/Veloram: “What level is your R5? You want to try and max that as soon as possible.” — comment moa30yh

    u/Veloram: “there are only so many campaign missions, but farms go on forever.” — comment moa4whh

    u/Mc_Lovin246: “keeping all relics at a similar cost is not a very efficient strategy. Some are just more valuable than others.” — comment moaizrs

    u/ion_driver: “He gives you so many tokens so fast that this relic is a complete waste.” — comment moa4r9h

    u/faladu: “It's main worth is to give you points for the achievement to lvl x relics.” — comment mobu2e7

    u/ngl_prettybad: “It gets ok again after your Knox shop levels get so high you stop getting the 40m infuses.” — comment mocssqd

    u/JanDnik: “I even waited for 10-14 days for those last lvls in R5” — comment moositd

    u/nellb13: “last TR I was getting 31k relic frags per day” — comment mp06zco

  5. relic 5 (opens Reddit) — Older thread (2025) on whether another R5 level is worth 18.5k fragments. (older thread, 2025)

    u/tzulik-: “Relic #5 is one of those upgrades. Get it.” — comment naktbgx

    u/tzulik-: “Let's imagine you're planning to traverse tomorrow and then do 5-10 short TRs, then the farm fragments wouldn't matter much.” — comment nakuym0

    u/ngl_prettybad: “So while 1/8/20 are indeed the ones that will push your entire progression the fastest, ignoring the rest of the relics is a very bad call.” — comment nakzsjz

    u/ChocoRow: “How you make 3k per day??? I barely made 200.” — comment namzph9

  6. missions speed relic question. (opens Reddit) — Mission-speed relic: additive scaling, diminishing returns and early level targets.

    u/ZubonKTR: “R3 is nice, but it has diminishing returns because its +3% is additive not multiplicative.” — comment oj5ilrf

    u/Abysuus: “Its simply a matter of opportunity cost.” — comment oj5pgp8

    u/FunnyWalrus: “you better level it up to something like 30, because otherwise your shorts won't be short at all” — comment oj5dpwy

    u/ExpertOdin: “~25-30 in the long before getting power gem” — comment oj71tuh

    u/Pure_Swimming_7906: “it's an additive multiplier” — comment ojs0tpg

  7. Relic Levels @ T9 (opens Reddit) — TR9 player listing relic levels; a long reply on stage-dependent relic priorities.

    u/ExpertOdin: “If you're going to do shorts then you want relic 6 as high as possible.” — comment oswa56w

    u/ExpertOdin: “R9 should be raised as needed to hit orb goals or break battery during shorts” — comment oswa56w

    u/ExpertOdin: “R3 raised as needed to help with campaigns, the bonus to farm frags gets smaller and smaller the more you raise it because it's additive.” — comment oswa56w

  8. Advice on relics TR5. (opens Reddit) — Older thread (2025) on early relic priorities at TR5. (older thread, 2025)

    u/Sedren: “prioritize 1, 5, 6, 7, 8 (when mechs start to cap out), 9” — comment n1vcdp4

    u/megadumbbonehead: “Getting through campaign faster means getting cores faster, which means unlocking engineering badge faster.” — comment n1vfqe0

    u/Sedren: “It just has somewhat diminishing returns (additive).” — comment n1vkhm8

  9. Best Relic Ratios? (opens Reddit) — Relic ratios around Innovation 2, and why fixed targets keep changing.

    u/picabo123: “Ratios are okay for a bit but eventually they change so often depending on your TR goals that no one really bothers giving them nunbers” — comment pdn0xmv

    u/ExpertOdin: “You want r4/7/16 at 50/50/55 around Inno2 unlock then as many spare relics towards it as possible. Aiming for 65/65+/74+ by Cre4 or so” — comment pdod38m

    u/ExpertOdin: “The ones that boost cells, MP, shards, RP, AP, mats r1/8/20” — comment pdq2xu5

    u/ExpertOdin: “this worked for previous players to hit run goals, it may not be 100% optimal but we know it works” — comment pdocihg

  10. Do you keep relic fragments after ouro reset? (opens Reddit) — Player question on whether relic fragments survive an Ouroboros reset.

    u/Ireallyhaterunning: “Yes” — comment oslnpoa

    u/ason_jones: “Glanced through the ouro menu and couldn't find my answer” — comment ososkw5

  11. Academy relics on TR (opens Reddit) — Discussion confirming relic levels and fragments persist through Traversal Resets, and that relics are separate from Academy badges.

    u/Methos_02: “When those were written ouro didn't exist yet.” — comment os2czrr

    u/Dry_Ad2240: “les fragment de relics sont indépendantes des Loop reset et des traversée !” — comment or0162i

    u/LiquorHardlyKnowEr: “Relic fragments or academy badges? You combined two different things.” — comment or2u8vd

  12. Relics / TR (opens Reddit) — Short question on keeping relics through Traversal.

    u/Wot106: “Yes” — comment o5hv0ep

  13. when to go for relic 4 (mission speed) (opens Reddit) — Mid-game discussion on pausing mission-speed upgrades and their fragment cost.

    u/MaslowB: “Pretty sure you mean R3, the time-glider engine.” — comment p33rggv

    u/picabo123: “mine is also lvl53. You can ignore it for now.” — comment p1vlzek

    u/KeinGrund: “already 53 and the next costs 500k” — comment p1vl3ju

  14. Gem creation1 or push relics (opens Reddit) — Advice for a TR4 player choosing between traversing and farming relics.

    u/ExpertOdin: “You pick up engineering badge as early as possible in this run to get double frags for the rest of it” — comment o7yswvr

  15. Does tick speed affect mission Time? (opens Reddit) — Older thread (2025): does tick speed change mission time? (older thread, 2025)

    u/Salty_Shower_925: “From my understanding, it doesn't affect mission time.” — comment mjaz37q

    u/StockLawyer: “Missions run on their own timers, the minimum run time for them is 2 seconds.” — comment mjb0sas

    u/StockLawyer: “if you haven't seen the relic spreadsheet, the link is below.” — comment mjb1ohv

Evidence: public r/CIFI threads; every post and comment id above was re-checked against the Arctic Shift archive on 2026-10-19. Claim classes defined on this site: Observed Game Fact, Community Knowledge, Recommendation, Version-sensitive. Used on this page: Community Knowledge, Recommendation, Version-sensitive.