# What players report about Mega Bomb
Community Knowledge Low priority once other bombs outscale it. In the dedicated Mega versus Infinity thread, top replies call both bombs essentially useless in the current game state, with only a few early edge cases[1]. Mega Bomb specifically is described as so weak that a long-running community suggestion thread exists about how to make it useful again[1], and other players shorthand it as effectively dead content[3]. All reports here are about the original, unmodded game as discussed on r/IdleObeliskMiner; none of the cited threads involve mods.
Community Knowledge Where it still gets mentioned: pairing Mega Bomb with Infinity Bomb for temporary ore marking or damage boosts while you are still early in a world, before workshop bomb damage and farming bombs take over[1][2].
Community Knowledge Late-game bomb choice shifts away from Mega. Once progression is further along, players report leaning on transmuter bombs, vein bombs, or experience bombs in niche cases rather than Mega or Infinity[1].
# What players report about Infinity Bomb
Community Knowledge Rarely touched after mid progression. Players who max Infinity damage often say they did not need it for anything meaningful[2], call it worthless[2], or treat it as a relic of older design that only occasionally one-shot floors early on[2]. Some players who reach max Infinity damage describe doing it mainly for the satisfaction of completing it[2].
Community Knowledge Early worlds were the last common use window. Several players name early World 2 or early World 3 as the last time Infinity Bomb helped with floor pushes or star farming before other bomb damage made it obsolete[2][3]. If you are far enough along to max the bomb, you are often far enough that you no longer need it[2].
Community Knowledge Non-combat uses dominate late threads. Scaling threads turn into sharing personal multipliers, but replies mention keeping it around without firing it for damage, or using it mainly to poly its card[3]. Some players fire it only to satisfy challenge depth requirements, otherwise letting the multiplier climb for its own sake[1].
# When they might still help
Community Knowledge No-upgrade and restricted-upgrade challenges. Multiple players name challenges that require pushing deep without buying upgrades or contracts as the main legitimate use for both bombs, because temporary ore marking or burst damage can reach floors your normal build cannot[1][2]. Infinity Bomb also gets fired to hit a specific challenge floor or level gate, not for everyday mining[1]. For broader challenge pacing, see the Challenges Guide.
Community Knowledge Early World 2 and early World 3 pushes. Several accounts describe using Infinity Bomb (sometimes alongside Mega Bomb marks) to push a few extra floors at the start of a new world before workshop bomb damage and standard bombs feel adequate[1][2][3]. That window closes once bomb damage scaling and efficient farming setups replace manual burst damage[2].
Recommendation Default elsewhere. If you are not in one of the situations above, community advice is to invest attention in bomb cap, workshop sequencing, and gem bombs rather than farming Mega or Infinity damage (see the Bomb Cap & Workshop Guide)[1][2].
# Scope and limits of this guide
Version-sensitive Synthesized from r/IdleObeliskMiner community discussions. Key limits:
- Community experience only: This page does not state official damage formulas, durations, or costs. Balance changes could revive or further sideline these bombs.
- Playstyle variance: Active burst pushing with Infinity or Mega differs from passive farming loops that ignore both once cap and workshop bombs are online[1][2].
- Scope: Bomb cap, workshop order, and artifact tiers are covered in their dedicated guides, not here.
← Back to Idle Obelisk Miner main guide · Related: Bomb Cap & Workshop · Challenges & Divine Challenges
u/dontreadmycommemt: “Seems like they are completely useless? Is there ever a point where you use them?” — original post
1x81pv4u/iReddit_uReddit: “They are essentially useless” — comment
ph91qusu/tesat: “Maybe some use cases early on. But other than that and in the current state of the game: useless.” — comment
ph91r5lu/Fun-Cook-5309: “Useful for no upgrade challenges and pushing deeper when you're relatively early into a world.” — comment
ph93735u/picabo123: “I used them for some of the challenges that wanted you to push deep without upgrades or contacts. Also for a day or two while pushing w3 floors before I had more bomb damage. After that I haven't touched them at all.” — comment
ph91p8fu/RunCreeperRun: “There is a thread in the Discord that is 3k+ messages long for suggestions on how to make megabomb useful again. As far as infinity goes, the last you'll use it is if you are diving deep into w3 before you should be” — comment
ph93qk9u/Moist_Mushroom5933: “Early W2 infinity bomb helps, like for 30 minutes or smth. After that you get mega bomb damage mark and it helps for few days in W2” — comment
ph9j57ru/TheGracefulCrane: “I used infinity for damage when pushing higher levels early on for sure but late game ueah its just transmute or vein bomb or maybe exp in niche cases” — comment
ph95g0iu/PlacePuzzleheaded333: “I fire infinity bombs when I have to get to a certain level for challenges, otherwise I just fire them to stack up the numbers ” — comment
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