UnofficialRelated guideCommunity-compiled

Part of: Farm RPG main guide — Library-first progression, hoarding rules, and midgame pointers.

Farm RPG Perk Points: What to Buy First and Monthly Perk

Player question: Which Farm RPG perk points should players buy first (and which to skip), what is the Monthly Perk, and what do late-game players do with leftover perk points?

I like these games and play them myself. Complete guides are hard to find online, so while playing I collect community experience from Reddit, add a little of my own notes, and put this site together—hoping it helps. Thank you.

Quick answer

Community Knowledge Open the in-game Library perk suggestions page before you spend. Multiple players point newcomers to Redbrook Library / the Perk Points Suggestions logbook (and a similar gold-perk page) as the first step, then spend points with that list in mind[1].

Community Knowledge Long term, point perks are mostly about priority, not permanent lockout. Players report that over time you can cover essentially every point perk, so early mistakes matter less than on gold perks, where choices stay tighter[1][2].

Community Knowledge Buy permanently useful point perks first; leave Level XP for later. Advisors repeatedly say Level XP can wait, with late 92–99 curves cited as a reason to be patient, and late-game players often dump leftover points into XP after filling the practical tree[1][2].

Community Knowledge Player-reported regrets (not an official blacklist): bait savers and stamina lures led at least one player to a perk reset after finding the Library pages; another player regrets the stir-all button and urges caution on most XP boosters except townsfolk[1].

Community Knowledge Monthly Perk / day-off vouchers: players discuss them as a point-perk option tied to monthly / daily chore coverage. Views diverge—some wish vouchers auto-fired on missed chores, others say manual dailies are fast enough that vouchers feel weak unless automatic[3]. Treat value as player-reported, not a fixed buy/skip rule.

Why start with the Library perk suggestions page?

Community Knowledge When new players ask which perk points are well spent, the repeated first answer is to open the in-game Library rather than invent a shopping list from memory[1]. Replies name Redbrook Library and a Perk Points Suggestions logbook, and note a similar Library page for gold perks so you can check both before spending either currency[1].

Community Knowledge That Library-first habit matches the wider Farm RPG beginner pattern on this site: the main guide already treats Library perk pages as a primary progression aid. This page does not replace those in-game articles—it summarizes how Reddit players use them when ordering point buys[1].

What should you buy first with perk points?

Community Knowledge Priority over perfection. Players describe the long-term point supply as large enough to cover every point perk eventually, so the practical question is order: which permanent utilities help now, and which can wait[1][2].

Community Knowledge Favor permanently useful buys; be patient on XP. Advisors contrast temporary primers with lasting utilities, and specifically call out Level XP perks as safe to delay. One reply adds that among the four base skills, exploring is the XP line most often still worth earlier attention, citing how much total XP sits between levels 92 and 99[1].

Community Knowledge Point perks vs gold perks. Several players stress that gold-perk choices feel harder because you cannot casually buy everything, and that newer content more often arrives as gold perks (with day-off voucher cited as a rare newer point perk)[1][2]. For gold spending that touches workshop materials, see the Sawmill Silver guide’s notes on the Farm Supply auto-buy perk—without treating gold prices as official tables.

Which point perks do players regret?

Community Knowledge These are player-reported regrets, not an official skip list from the developers.

Recommendation Use those reports as caution flags alongside the Library page—not as a universal blacklist. Preferences differ by how you fish, cook, and level.

What do players say about Monthly Perk and day-off vouchers?

Community Knowledge In the Monthly Perk thread, a player notices the option while browsing mine-related perks and considers putting points in before month end[3]. Discussion quickly focuses on day-off vouchers and whether they are worth those points.

Community Knowledge Where views diverge. Several players want vouchers to trigger automatically when daily chores are missed at reset, or to cover upcoming days offline; others say daily chores take about a minute or two when you are already logging in, so vouchers feel weak unless they fire without a click[3]. Separate replies note that point perks are easy to forget until a new set of mining perks appears and suddenly matter again[3].

Recommendation If you often miss dailies or travel without access, vouchers may look more attractive; if you clear chores every login, many active players treat them as low priority. This page does not invent official Monthly Perk rules or reward tables—only how players talk about the buy.

What do late-game players do with leftover perk points?

Community Knowledge Once practical point perks and artifacts for the current tower band are bought, remaining rows are often skill XP buffs. Players in that spot either leave points unused (unhappy with post-99 XP exchange value) or spend into XP anyway—sometimes just to clear the available-points reminder[2].

Community Knowledge Save for future updates or spend now? Opinions split. One camp expects new perks in bulk and hesitates to dump everything into XP; another notes that new point perks have been rare (day-off voucher called out as an exception) while gold perks are more common, so saving a large bank feels unnecessary[2]. A further worry is that XP spends past skill 99 could feel wasted if a higher cap arrives later—again player speculation, not confirmed design[2].

Scope and limits of this guide

Community Knowledge This is a Farm RPG community guide compiled from r/FarmRPG threads. It answers point-perk buy order, Library suggestions, Monthly Perk / day-off voucher player reports, and leftover-point habits.

← Back to Farm RPG main guide · Related guides: Sawmill Silver · Jade & Gold Leaves · Large Nets

Community sources

  1. What perks did you use your points on that were really well spent? Which did you wish you didn’t use? (opens Reddit) — New-player ask on well-spent vs regretted perk points; Library-first replies and XP patience.

    u/SubstantialBass9524: “Long term you’ll have enough points for every single one, it’s just about priority. There’s a library page of perk suggestions,” — comment phyl748

    u/SubstantialBass9524: “Don’t stress about it too much - gold perks are more difficult since you have to make more hard choices” — comment phyl748

    u/ElwinFarm: “make way down to the Redbrook Library with all due speed” / “Perk Points Suggestions” — comment phynwfi

    u/tiggonfire: “I wasted perk points on bait savers and stamina lures before I found out about the library pages and had to do a perk reset to fix it.” — comment phytmsg

    u/tiggonfire: “I'd consider things that are permanently useful and just be a bit patient on the XP.” — comment phytmsg

    u/256473: “the Level XP ones can wait until later” — comment phywa4q

    u/256473: “it takes more total XP to go from level 92-99 than it does to reach level 92 in the first place.” — comment phywa4q

    u/Inherently-Nick: “I accidentally bought the stir all button, don’t buy that one” — comment phznq6k

    u/Inherently-Nick: “I’d avoid any XP boosters except for townsfolk unless you hate mining or farming etc and want to rush 4x99” — comment phznq6k

  2. Perk point excess (opens Reddit) — Late-game leftover points into XP vs saving; day-off voucher as a rare newer point perk.

    u/2x4caster (OP): remaining available perks described as skill buffs for farming, fishing, crafting, and exploring after buying artifacts through the current tower band — original post 1wtt4vi

    u/TraditionalNeighbor: “I also bought all the perks and just bought the xp perks as well just to get rid of seeing the “X available” message every time” — comment pcx93hb

    u/TraditionalNeighbor: “Devs also don’t seem to add new point perks (day off voucher is the only new one since I started playing) since they tend to make them gold perks” — comment pcx93hb

    u/bklawley: “I have a feeling the devs will unleash some new perks en masse over the next few months.” — comment pcxd28m

    u/destresseddamnsel: “I worry that I’ve used some of these perks toward XP even though I’m at 99” — comment pczi6a9

  3. Monthly Perk (opens Reddit) — Players notice Monthly Perk / discuss day-off vouchers vs manual dailies.

    u/TheLastPrinceOfJurai (OP): “I just saw this today while discovering the mine perks. Not too late to put points in it to gain it at the end of this month” — original post 1w4zzro

    u/KtheRogue: “I wish we could you set day off vouchers to automatically trigger if you don't do the daily chores by reset” — comment p7bghyv

    u/geneb0323: “The only world in which the vouchers are useful to me is if they are used automatically.” — comment p7dcjxi

    u/Oui-d: “They're pretty worthless to me as is.” — comment p7bno6m

    u/Dymatizeee: “I legit forgot the points perks existed” — comment p7bpnye

    u/KtheRogue: “I remembered perk points to grab all the new mining perks” — comment p7cn6om

Evidence boundary: Reddit recommendations are community reports, not engine truth. Where players disagree (voucher value, saving points for future updates), this page attributes both sides rather than inventing a single meta.