# 1. Quick start answers
| Question | Short answer | Evidence status |
|---|---|---|
| Early progression order? | Library first (Sawmill Silver + perk pages) → grow Sawmill / craft for silver → keep scarce items (no early jade craft; watch Gold Leaves). | Community Knowledge |
| Where should I learn the “real” early route? | Open the in-game Library and follow Sawmill Silver plus the perk pages closely. | Community Knowledge |
| What is a classic new-player mistake? | Crafting jade early (unpolished jade is needed for quests), and spending Gold Leaves on Fancy Swords before you understand the stock. | Community Knowledge |
| Is it OK to ask for help? | Yes—players describe the Giveaways chat as willing to donate early-game items; keep asks polite and avoid asking for gold. | Community Knowledge |
Community Knowledge A new-player thread titled “Hello i'm new what should i know?” collects several of these points in one place[1].
# 2. Library-first progression
Community Knowledge Experienced players treat the in-game Library as the primary early roadmap: follow Sawmill Silver for the silver loop, and read both perk pages before spending perk currencies. This hub points you there rather than replacing those articles[1].
- Sawmill Silver — community first stop for early silver setup and what is safe to sell.
- Perk pages — community guidance is to follow them closely for progression order (see also the Perk Points supporting page).
# 3. Early silver without selling your future
Community Knowledge Early replies stress keeping items by default rather than liquidating stock for quick silver. The dominant guidance is to avoid casual tossing or selling and to use the Library’s silver article for the few safe early sells[1].
3.1 Safe-sell mindset
Community Knowledge Building and animal prices can jump as you buy more capacity—community reports describe that surprise after only a few days[2]. Separately, new-player advice is to learn the silver loop from the Library’s Sawmill Silver page instead of improvising sells[1].
3.2 Craft examples that show up in community advice
Community Knowledge In a mid-game silver thread, players describe making around 50M silver a day from lanterns and shields. Replies there suggest continuing lanterns for Crafting EXP and note Large Nets at Crafting Level 92 for Large Island silver[3].
Community Knowledge In a different thread about spare Sturdy Shields, replies say to send them to raptors or sell them—useful once shields are mass-crafted for silver, not a reason to dump scarce quest materials[8].
# 4. What not to discard
Community Knowledge Early advice treats Farm RPG as a keep-first economy: scarce quest materials are hard to replace, so default to storing items until you know a Library-approved sell[1].
- Do not craft jade early: Community Knowledge New-player guidance says never craft jade because unpolished jade is needed for quests and is not easily acquired[1]. See also Jade & Gold Leaves.
- Do not waste Gold Leaves: Community Knowledge Players warn that crafting Fancy Swords wiped out their Gold Leaves stock and can take a long time to rebuild[4].
- Default to keep: Community Knowledge Keep scarce or hard-to-refarm items; use the Library silver article for the few early sells that are actually recommended[1].
# 5. Community help patterns
Community Knowledge New-player threads describe Giveaways / help chat as willing to donate early items when you ask politely—and warn not to ask for gold[1].
- Share your in-game username in the post or chat so helpers can find you.
- Ask for early materials, not gold.
- Reference tools: a community craft calculator thread covers pricing exploration/crafting chains[9]; players also mention
buddy.farmfor quest step requirements[5].
# 5b. Related guides
Deep dives that support this hub without replacing its beginner primary intent. Each page answers one long-tail player question and links back here.
- Sawmill Silver — follow the Library’s silver page
- Jade & Gold Leaves — what not to craft early
- Large Nets & Large Island fishing
- Perk Points & Monthly Perk — Library-first buy order, XP patience, leftover points
- Steak Market — buy low, sell high, price floor, and Truffle unlock
- Captured Ghosts — Ghorgen Wheel vs Halloween event shop, token rollover, and who Ghorgen is
- Fish Flakes — storehouse tip, accidental tap prevention, and fishing streak timing
- Mailbox — claiming gifts into inventory, mailbox log, and notification settings
# 6. Midgame pointers (hub only)
Once you escape immediate beginner silver anxiety, community discussions cluster around these milestones:
- Fishing & Large Island: Recommendation One player says Large Island fishing is “the move” because the pages from there are worth far more than hops grinding right now (u/snowybunny12[3]); TheCuriousCaw adds that Large Nets make lots of silver at Large Island and higher fishing spots.
- Main-quest stars / named questlines: In thread 1tq0qn9[5], two players answer an aimless player with “Smell of a fun guy”; u/Advanthera calls it “pretty key for next stage money making”. In thread 1u98bwq[3], u/picabo123 says quests with the “main quest” star are typically the best to work on during a slower time.
- Tower climbing & Masteries: In thread 1t8oyw4[6], the original poster has been focusing on masteries to climb the Tower, and u/Decicio and u/StatSquared both say to keep climbing the Tower because the T100 reward is big for progression.
- Long request lines (STARMAP / PAMRATS): Recommendation In thread 1v7u561[7], u/Vale_raine says to focus on STARMAP (it gives Gold feather, useful for PAMRATS) and alternate with a little PAMRATS; u/cbdpyco says people often recommend STARMAP over PAMRATS; u/ChalesEW found STARMAP slightly faster because pirate hooks bottleneck PAMRATS.
# 7. Claim classes used
- Community Knowledge: Library-first progression; Crafting level 92 Large Net recipe; Sawmill Silver loop; HoardRPG preservation rules; Giveaways chat etiquette.
# 8. Sources & community credit
Primary community evidence includes r/FarmRPG threads collected via the approved Arctic Shift Photon Reddit API archive:
- Hello i'm new what should i know? (opens Reddit) — Foundational advice by StatSquared and Suic1d3 on HoardRPG, never crafting jade, sawmill silver, and giveaways chat.
- Stupid question: early game (opens Reddit) — A player six days in asks why building, crop and animal prices rose after the first days.
- Advice needed: Mid-game silver and shields (opens Reddit) — Guidance by TheCuriousCaw and snowybunny12 on lantern crafting EXP and Large Nets at Large Island.
- Fancy Sword mistake and Gold Leaves (opens Reddit) — Original poster's report that crafting Fancy Swords wiped out their Gold Leaves stock.
- What should I do? (opens Reddit) — Mid-game quest progression pointers.
- What should I work on next? (opens Reddit) — Tower progression and mastery advice.
- What should I focus on? (opens Reddit) — Complex request chains and community debate.
- Don’t know what to do with sturdy shields (opens Reddit) — Replies say to send sturdy shields to raptors or sell them.
- Craft calculator big update (opens Reddit) — Community tooling and buddy.farm reference.
Writer-repo evidence stays slim: consumer_pointer.json + corpus/foundation_corpus.json (see Evidence Job COS). Bulk Arctic packs live in martinyyang/reddit-evidence-engine, not this writer repo.
Evidence boundary: Reddit recommendations are not engine truth. Where players differ, this hub attributes each view rather than inventing a universal meta.